Patch Version: | Release Date: | Download: |
Warcraft 3 Patch 1.29.2LADDER RESET | 03.05.2018 | – |
Warcraft 3 Patch 1.29.1 | 23.04.2018 | – |
Warcraft 3 Patch 1.29PTR | 16.03.2018 | Download |
Movement Speed | Increased base speed from 270 to 290 |
Stormbolt | Level 2: Reduce damage from 225 to 210 Level 3: Reduce damage from 350 to 325 |
Thunder Clap | Level 1: Increased damage from 60 to 65; Increased area of effect from 25 to 30 Level 2: Increased damage from 100 to 125; Increased area of effect from 30 to 35 Level 3: Increased damage from 140 to 175; Increased area of effect from 35 to 40 |
Attack Speed | Reduced cooldown from 2.2 to 2.0 seconds |
Movement Speed1 | Increased base speed from 270 to 290 |
Divine Shield | Level 2: Reduced duration from 30 to 25 Level 3: Reduced duration from 45 to 35 |
Mirror Image | Reduced Mana cost from 115 to 100 for all levels |
Critical Strike | Removed + damage item interaction from multiplier calculation: (Avg Damage + Item Damage)*Critical Multiplier = Total Damage Prior calculation: (Avg Damage *Critical Multiplier) + Item Damage = Total Damage |
Feral Spirit | Level 1: Increased unit healths from 200 to 250 Level 2: Increased unit healths from 300 to 350; Reduced unit level from 4 to 3 to reduce enemy experience reward Level 3: Reduced unit level from 5 to 4 to reduce enemy experience reward |
Chain Lightning | Reduced damage reduction from 15% to 10% per jump for all levels |
Far Sight | Level 1: Removed mana cost; Added a cooldown of 60 seconds Level 2: Removed mana cost; Added a cooldown of 45 seconds Level 3: Removed mana cost; Added a cooldown of 30 seconds |
Serpent Wards | Level 1: Increased damage from 11-13 to 14-16; Increased health from 75 to 90 Level 2: Increased damage from 23-26 to 27-30; Increased health from 135 to 165 Level 3: Increased damage from 41-45 to 48-52; Increased health from 135 to 200 |
Movement Speed | Increased base speed from 270 to 290 |
War Stomp | Level 1: Increased damage from 25 to 30 Level 2: Increased damage from 50 to 60 Level 3: Increased damage from 75 to 90 |
Reincarnation | Reduced spellcast from 7 seconds to 5 seconds |
Movement Speed | Increased base speed from 270 to 290 |
Carrion Beetles | Level 1: Increased health from 140 to 170; Increase movement speed from 270 to 290 Level 2: Increased health from 275 to 330; Increase movement speed from 270 to 290 Level 3: Increased health from 410 to 490; Increase movement speed from 270 to 290 |
Impale | Level 1: Increased damage from 50 to 75 Level 2: Increased damage from 80 to 120 Level 3: Increased damage from 110 to 165 |
Movement Speed | Increased base speed from 270 to 290 |
Carrion Swarm | Level 1: Increased maximum damage from 300 to 400 Level 2: Increased maximum damage from 600 to 700 Level 3: Increased maximum damage from 1000 to 1200 Mana Cost reduced from 110 to 100 for all levels Now damages mechanical units |
Sleep | Cooldown reduced from 6 seconds to 4 seconds for all levels Level 1: Reduced duration from 20 (5) sec to 15 (4) sec; Reduced mana cost from 100 to 80 Level 2: Reduced duration from 40 (10) sec to 35 (8) sec; Reduced mana cost from 75 to 65 Level 3: Reduced duration from 60 (15) sec to 55 (12) sec |
Vampiric Aura | Level 1: Increased life steal from 15% to 20% Level 2: Increased life steal from 30% to 35% Level 3: Increased life steal from 45% to 50% |
Movement Speed | Increased base speed from 270 to 290 |
Manaburn | Increased mana cost from 50 to 60 for all levels |
Attack Speed | Reduced cooldown from 2.46 to 2.33 seconds |
Scout | Increased speed from 270 to 300 Level 1: Reduced mana cost from 100 to 50 Level 2: Reduced mana cost from 75 to 50 |
Intelligence | Increased default value from 18 to 19 |
Tranquility | Added 3 seconds of invulnerability on spellcast Reduced duration from 30 seconds to 15 seconds Increased healing per second from 20 to 40 |
Entangling Roots | Level 2: Reduced duration on units from 24 seconds to 18 seconds; Increased duration on heroes from 3 seconds to 5 seconds; Increased damage per second from 15 damage to 20 damage Level 3: Reduced duration on units from 36 seconds to 30 seconds; Increased duration on heroes from 5 seconds to 7 seconds; Increased damage per second from 25 Damage to 30 Damage |
Force of Nature | Increased Treant attack damage from 14 to 16 |
Blink | Level 2: Reduced cooldown from 10 seconds to 7 seconds Level 3: Increased cooldown from 1 second to 4 seconds |
Incinerate | Level 1: Increased bonus damage multiplier per stack from 1 to 2; Increased death by incineration damage full area from 90 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 Level 2: Increased bonus damage multiplier per stack from 2 to 3; Increased death by incineration damage full area from 90 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 Level 3: Increased bonus damage multiplier per stack from 3 to 4; Increased death by incineration damage full area from 100 to 120; Increased death by incineration damage half area from 180 to 240; Increased duration from 2 to 4 |
Soul Burn | Level 1: Increased duration on units from 14 seconds to 16 seconds; Increased duration on heroes from 6 seconds to 7 seconds; Increased damage from 100 to 125 Level 2: Increased duration on units from 16 seconds to 18 seconds; Increased duration on heroes from 7 seconds to 8 seconds; Increased damage from 225 to 270 Level 3: Increased duration on units from 18 seconds to 20 seconds; Increased duration on heroes from 8 seconds to 9 seconds; Increased damage from 375 to 450 |
Movement Speed | Increased base speed from 270 to 290 |
Healing Spray | No longer heals enemy units Heals Alchemist |
Acid Bomb | Level 1: Increased Damage from 5 to 8 (total damage 75 to 120; Secondary damage 3 to 5) Level 2: Increased Damage from 10 to 13 (total damage 150 to 195; Secondary damage 6.5 to 8.5) Level 3: Increased Damage from 15 to 18 (total damage 225 to 270; Secondary damage 10 to 12) |
Movement Speed | Increased base speed from 270 to 290 |
Cluster Rockets | Now targets air units Level 1: Increased damage from 35 to 45 damage per second Level 2: Increased damage from 65 to 75 damage per second Level 3: Increased damage from 100 to 110 damage per second |
Movement Speed | Increased base speed from 270 to 290 |
Movement Speed | Increased base speed from 270 to 290 |
native GetTriggerPlayerMouseX: takes nothing returns real
native GetTriggerPlayerMouseY: takes nothing returns real
native GetTriggerPlayerMousePosition: takes nothing returns location
native GetTriggerPlayerMouseButton: takes nothing returns mousebuttontype
native SetAbilityTooltip: takes integer abilCode, string tooltip, integer level returns nothing
native SetAbilityActivatedTooltip: takes integer abilCode, string tooltip, integer level returns nothing
native SetAbilityExtendedTooltip: takes integer abilCode, string ExtendedTooltip, integer level returns nothing
native SetAbilityActivatedExtendedTooltip: takes integer abilCode, string ExtendedTooltip, integer level returns nothing
native SetAbilityResearchTooltip: takes integer abilCode, string researchTooltip, integer level returns nothing
native SetAbilityResearchExtendedTooltip: takes integer abilCode, string researchExtendedTooltip, integer level returns nothing
native GetAbilityTooltip: takes integer abilCode, integer level returns string
native GetAbilityActivatedTooltip: takes integer abilCode, integer level returns string
native GetAbilityExtendedTooltip: takes integer abilCode, integer level returns string
native GetAbilityActivatedExtendedTooltip: takes integer abilCode, integer level returns string
native GetAbilityResearchTooltip: takes integer abilCode, integer level returns string
native GetAbilityResearchExtendedTooltip: takes integer abilCode, integer level returns string
native SetAbilityIcon: takes integer abilCode, string iconPath returns nothing
native GetAbilityIcon: takes integer abilCode returns string
native SetAbilityActivatedIcon: takes integer abilCode, string iconPath returns nothing
native GetAbilityActivatedIcon: takes integer abilCode returns string
native GetAbilityPosX: takes integer abilCode returns integer
native GetAbilityPosY: takes integer abilCode returns integer
native SetAbilityPosX: takes integer abilCode, integer x returns nothing
native SetAbilityPosY: takes integer abilCode, integer y returns nothing
native GetAbilityActivatedPosX: takes integer abilCode returns integer
native GetAbilityActivatedPosY: takes integer abilCode returns integer
native SetAbilityActivatedPosX: takes integer abilCode, integer x returns nothing
native SetAbilityActivatedPosY: takes integer abilCode, integer y returns nothing
native GetUnitMaxHP: takes unit whichUnit returns integer
native SetUnitMaxHP: takes unit whichUnit, integer hp returns nothing
native GetUnitMaxMana: takes unit whichUnit returns integer
native SetUnitMaxMana: takes unit whichUnit, integer mana returns nothing
native DeleteHeroAbility: takes unit whichUnit, integer abilCode returns nothing
native SetItemName: takes item whichItem, string name returns nothing
native SetItemDescription: takes item whichItem, string name returns nothing
native GetItemDescription: takes item whichItem returns string
native SetItemTooltip: takes item whichItem, string name returns nothing
native GetItemTooltip: takes item whichItem returns string
native SetItemExtendedTooltip: takes item whichItem, string name returns nothing
native GetItemExtendedTooltip: takes item whichItem returns string
native SetItemIconPath: takes item whichItem, string name returns nothing
native GetItemIconPath: takes item whichItem returns string
native SetUnitName: takes unit whichUnit, string name returns nothing
native SetHeroProperName: takes unit whichUnit, string name returns nothing
native GetUnitBaseDamage: takes unit whichUnit, integer weaponIndex returns integer
native SetUnitBaseDamage: takes unit whichUnit, integer baseDamage, integer weaponIndex returns nothing
native GetUnitDiceNumber: takes unit whichUnit, integer weaponIndex returns integer
native SetUnitDiceNumber: takes unit whichUnit, integer diceNumber, integer weaponIndex returns nothing
native GetUnitDiceSides: takes unit whichUnit, integer weaponIndex returns integer
native SetUnitDiceSides: takes unit whichUnit, integer diceSides, integer weaponIndex returns nothing
native GetUnitAttackCooldown: takes unit whichUnit, integer weaponIndex returns real
native SetUnitAttackCooldown: takes unit whichUnit, real cooldown, integer weaponIndex returns nothing
native SetSpecialEffectColorByPlayer: takes effect whichEffect, player whichPlayer returns nothing
native SetSpecialEffectColor: takes effect whichEffect, integer r, integer g, integer b returns nothing
native SetSpecialEffectAlpha: takes effect whichEffect, integer alpha returns nothing
native SetSpecialEffectScale: takes effect whichEffect, real scale returns nothing
native SetSpecialEffectPosition: takes effect whichEffect, real x, real y, real z returns nothing
native SetSpecialEffectHeight: takes effect whichEffect, real height returns nothing
native SetSpecialEffectTimeScale: takes effect whichEffect, real timeScale returns nothing
native SetSpecialEffectTime: takes effect whichEffect, real time returns nothing
native SetSpecialEffectOrientation: takes effect whichEffect, real yaw, real pitch, real roll returns nothing
native SetSpecialEffectYaw: takes effect whichEffect, real yaw returns nothing
native SetSpecialEffectPitch: takes effect whichEffect, real pitch returns nothing
native SetSpecialEffectRoll: takes effect whichEffect, real roll returns nothing
native SetSpecialEffectX: takes effect whichEffect, real x returns nothing
native SetSpecialEffectY: takes effect whichEffect, real y returns nothing
native SetSpecialEffectZ: takes effect whichEffect, real z returns nothing
native SetSpecialEffectPositionLoc: takes effect whichEffect, location loc returns nothing
native GetLocalSpecialEffectX: takes effect whichEffect returns real
native GetLocalSpecialEffectY: takes effect whichEffect returns real
native GetLocalSpecialEffectZ: takes effect whichEffect returns real
native GetUnitArmor: takes unit whichUnit returns real
native SetUnitArmor: takes unit whichUnit, real armorAmount returns nothing
native UnitHideAbility: takes unit whichUnit, integer abilId, boolean flag returns nothing
native UnitDisableAbility: takes unit whichUnit, integer abilId, boolean flag, boolean hideUI returns nothing
native UnitCancelTimedLife: takes unit whichUnit returns nothing
native IsUnitSelectable: takes unit whichUnit returns boolean
native IsUnitInvulnerable: takes unit whichUnit returns boolean
native UnitInterruptAttack: takes unit whichUnit returns nothing
native GetUnitCollisionSize: takes unit whichUnit returns real
native GetAbilityManaCost: takes integer abilId, integer level returns integer
native GetAbilityCooldown: takes integer abilId, integer level returns real
native SetUnitAbilityCooldown: takes unit whichUnit, integer abilId, integer level, real cooldown returns nothing
native GetUnitAbilityCooldown: takes unit whichUnit, integer abilId, integer level returns real
native GetUnitAbilityCooldownRemaining: takes unit whichUnit, integer abilId returns real
native EndUnitAbilityCooldown: takes unit whichUnit, integer abilCode returns nothing
native GetUnitAbilityManaCost: takes unit whichUnit, integer abilId, integer level returns integer
native GetLocalUnitZ: takes unit whichUnit returns real
native DecPlayerTechResearched: takes player whichPlayer, integer techid, integer levels returns nothing
native SetEventDamage: takes real damage returns nothing
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
Warcraft III: The Frozen Throne - v.1.30.2 | patch | 1.8 MB | 12/4/2018 | 38.2K | 1K |
Warcraft III: The Frozen Throne - Warcraft III Mod: Nirvana v.0.11 | mod | 307.8 MB | 3/13/2016 | 31K | 389 |
Warcraft III: The Frozen Throne - v.1.27a ENG | patch | 54.9 MB | 4/5/2011 | 45.6K | 181 |
Warcraft III: The Frozen Throne - Warcraft 3 Extended Edition v.Alpha 1.1.2 | mod | 8.7 MB | 5/25/2019 | 3.7K | 71 |
Warcraft III: The Frozen Throne - One Piece Great War | mod | 24.1 MB | 7/31/2017 | 3.5K | 54 |
Warcraft III: The Frozen Throne - Dota 2 remake 3vs3 v.1.4 | mod | 3.9 MB | 1/13/2019 | 3K | 47 |
Warcraft III: The Frozen Throne - WOW Armagedon v.3 | mod | 72.9 MB | 9/29/2017 | 2.1K | 34 |
Warcraft III: The Frozen Throne - Warhammer: Eternal Strife v.15.07.16 | mod | 76.3 MB | 9/15/2016 | 3.2K | 26 |
Warcraft III: The Frozen Throne - Beyond the Throne: Tides of Darkness v.3.9.9.4 | mod | 141.9 MB | 5/25/2019 | 6.9K | 26 |
Warcraft III: The Frozen Throne - Emerald Garden/Tower Defense | mod | 1.2 MB | 1/5/2004 | 5.6K | 25 |
Warcraft III: The Frozen Throne - Ner'Zhul's Return v.1.04 | mod | 2.5 MB | 7/17/2003 | 16K | 21 |
Warcraft III: The Frozen Throne - Meatfactory Mod v.1.3 | mod | 152 MB | 8/23/2017 | 1.9K | 19 |
Warcraft III: The Frozen Throne - Starcraft Omega | mod | 48.3 MB | 7/30/2017 | 1.2K | 13 |
Warcraft III: The Frozen Throne - BagaturKhan’s Lord of the Rings Map Pack v.9072018 | mod | 1.7 MB | 8/19/2018 | 711 | 12 |
Warcraft III: The Frozen Throne - Diablo vs Warcraft | mod | 43.1 MB | 7/30/2017 | 765 | 11 |
Warcraft III: The Frozen Throne - Spellcraft Remastered v.6.54 UFUB | mod | 6 MB | 1/1/2019 | 770 | 11 |